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From The Shadows

About Game

From The Shadows is a horror top-down game in which you are tasked with trying to rescue an old friend from a deserved island. Whilst rescuing this friend you notice this island isn't as deserted as you thought.

This project was created in a school project of 8

Made in Unity

Narrative Writing

After a lot of revisions and scale-downs I managed to make a concise narrative that suited our small unpublished demo. The story centers around the theme of the past repeating itself and includes 6 characters, 4 of which being characters from previous expeditions that leave audio logs the player can find.

Click on the image to look at the demo.

Cinematic Trailer Creation

This trailer was created within 24 hours. I roughly rendered everything in Blender and voice acted a snippet of dialogue I wrote. The overal purpose of the trailer was to give the player a sense of the mystery that was waiting for them in the collapsed mines of the island.

I mostly used composition of thirds when creating the renders. Some of the angles are meant to convey a sense of hopelessness in front of problems bigger than one's self. Others like the door render I created, were created with the intention of getting the player curious, and giving them a promise of the narrative importance of the door, and what secrets lie behind it. It is essentially portrayed the tsjechovs gun of the story.

Click on the image to see the trailer

Trailer Thumbnail

Environmental Design

I did a chunk of the level design and environmental dressing, mostly situated around the ruined village. When creating the terrain and placing the props, I made sure the seperate sections of the village in a way that suited the narrative build up and storyline.

Escape Menu UI
Expanded Image

Curious? Look at this neat project!